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40,469 players on Rust servers right now 11,646 servers online 2,963 with players on 85 fresh wipes in the last three hours [AU]Valhalla - Victoria: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[AU]Valhalla - Victoria

Offline [AU]Valhalla - Victoria is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,098, the top 70% of all ranked servers.
  • The current map has been up 26d 4h, since Thursday 1 October, 22:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,098ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [AU]Valhalla - Victoria

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,098 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 59 on average
9 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 36 on average
19 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 32 on average
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Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 30 on average
4 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [AU]Valhalla - Victoria?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does [AU]Valhalla - Victoria wipe?

Too few wipes are recorded for [AU]Valhalla - Victoria to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 4 hours.

Lists and tags

Which Rust Live Stats filters and lists does [AU]Valhalla - Victoria show up in?

These are the Rust Live Stats lists [AU]Valhalla - Victoria fits: Live Oceanic Rust servers and Live Rust community servers. You will find it on the server list under Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on [AU]Valhalla - Victoria carry?

These are the tags [AU]Valhalla - Victoria makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [AU]Valhalla - Victoria?

Last seen 12 days 11 hours ago, [AU]Valhalla - Victoria is offline right now.

How does [AU]Valhalla - Victoria compare with other Rust servers in the rankings?

On player hours for the past seven days, [AU]Valhalla - Victoria sits at #15,098, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on [AU]Valhalla - Victoria?

Nothing in the name of [AU]Valhalla - Victoria states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [AU]Valhalla - Victoria?

The map on [AU]Valhalla - Victoria is procedural, made by the game itself.

About the server

Which region is [AU]Valhalla - Victoria hosted in?

There is no region tag on [AU]Valhalla - Victoria; its name still points to Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 1.152.24.10:28015 is its address.

What Rust version is [AU]Valhalla - Victoria on?

[AU]Valhalla - Victoria operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [AU]Valhalla - Victoria, and is it online at the moment?

[AU]Valhalla - Victoria is currently offline, with its last appearance 12 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.

How to join

What steps connect you to [AU]Valhalla - Victoria?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 1.152.24.10:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.