Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
64,279 players on Rust servers right now 11,726 servers online 3,337 with players on 196 fresh wipes in the last three hours MyTestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyTestServer

Offline MyTestServer is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,159, the top 59% of all ranked servers.
  • The current map has been up 8d 10h, since Wednesday 21 October, 13:47 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,159ranktop 59%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyTestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,159 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
109 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
127 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
467 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
29 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
534 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
445 / 525

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on MyTestServer?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

When does MyTestServer wipe?

The record holds too few of MyTestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 10 hours have passed since this world was generated.

Tags and categories

Where does MyTestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MyTestServer fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for MyTestServer signify?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list MyTestServer publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is MyTestServer at the moment?

MyTestServer reads offline at the moment; the last sighting was 8 days 9 hours ago.

How does MyTestServer compare with other Rust servers in the rankings?

Player hours over seven days put MyTestServer at #13,159, in the top 59% of all ranked servers.

Settings and map

What rules does MyTestServer enforce, and which settings does it use?

The name MyTestServer carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MyTestServer?

The map on MyTestServer is procedural, made by the game itself.

Server facts

Which region is MyTestServer hosted in?

Nothing on MyTestServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 1.165.94.220:28015 is its address.

What version of Rust is running on MyTestServer?

MyTestServer operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does MyTestServer stay online, and is it up right now?

At the time of this update, MyTestServer is down, last seen 8 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 October 2026.

How to join

What is the way to connect to MyTestServer?

Enter client.connect 1.165.94.220:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.