The count
Live coverage · Rust server
TEST SERVER
Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,835, the top 72% of all ranked servers.
- The current map has been up 25d 12h, since Saturday 3 October, 12:03 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,835 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does TEST SERVER wipe?
An estimate from the force wipe gives TEST SERVER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 12 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does TEST SERVER appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST SERVER are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on TEST SERVER?
These are the tags TEST SERVER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^s (Softcore): Die and keep part of your inventory: that is Facepunch's softcore mode; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is TEST SERVER at the moment?
TEST SERVER reads offline at the moment; the last sighting was 20 days 4 hours ago.
How does TEST SERVER compare with other Rust servers in the rankings?
On player hours for the past seven days, TEST SERVER sits at #15,835, inside the top 72% of ranked servers.
Settings and map
What rules does TEST SERVER enforce, and which settings does it use?
No gather rate appears in the name TEST SERVER. No custom limit is set, so groups hold the default 8 players. softcore is the mode, with Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST SERVER?
The map on TEST SERVER is procedural, made by the game itself.
Server facts
Which region is TEST SERVER hosted in?
No region is published by TEST SERVER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 1.171.63.57:28215.
What Rust version is TEST SERVER on?
TEST SERVER operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST SERVER stay online, and is it up right now?
As of now, TEST SERVER is offline; the last sighting was 20 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to TEST SERVER?
Enter client.connect 1.171.63.57:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.