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58,384 players on Rust servers right now 11,747 servers online 3,437 with players on 135 fresh wipes in the last three hours Vanilla Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Vanilla Server

Offline Vanilla Server is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,586, the top 67% of all ranked servers.
  • The current map has been up 33d 20h, since Thursday 24 September, 03:02 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,586ranktop 67%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Vanilla Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,586 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
500 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
30 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
257 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
110 / 150

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Vanilla Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Vanilla Server wipe?

Too few wipes are recorded for Vanilla Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 33 days 20 hours.

Lists and tags

Where does Vanilla Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Vanilla Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Vanilla Server carry?

gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Vanilla Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Vanilla Server at the moment?

Vanilla Server is not online at the moment, having last been seen 33 days 20 hours ago.

How does Vanilla Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Vanilla Server sits at #14,586, inside the top 67% of ranked servers.

Map and rules

Which settings and rules are in force on Vanilla Server?

No gather rate appears in the name Vanilla Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Server details

Where does Vanilla Server sit geographically?

There is no region from Vanilla Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 101.185.71.163:28015.

What Rust version is Vanilla Server on?

The setup on Vanilla Server is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Vanilla Server up now, and how steady is its uptime?

At the time of this update, Vanilla Server is down, last seen 33 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Vanilla Server?

Enter client.connect 101.185.71.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.