The count
Live coverage · Rust server · fra
Dev Test 10x
Offline Dev Test 10x is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 28d 6h, since Thursday 1 October, 17:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dev Test 10x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:07 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 18:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Dev Test 10x?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Dev Test 10x wipe?
Too few wipes are recorded for Dev Test 10x to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 6 hours have passed since this world was generated.
Lists and tags
Where does Dev Test 10x appear in Rust Live Stats lists and filters?
On Rust Live Stats, Dev Test 10x is listed under 10x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.
What do the tags listed for Dev Test 10x signify?
These are the tags Dev Test 10x makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168864 (Build): The game build is 168864; ptnone (Networking): 'none' is the network layer in use; $rfra (Region code): Region code: fra; ^z (Modded): Plugins or settings changes put this under Modded; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Dev Test 10x right now?
Last seen 5 days 6 hours ago, Dev Test 10x is offline right now. Across the past week the average was 0 players.
How does Dev Test 10x compare with other Rust servers in the rankings?
On player hours for the past seven days, Dev Test 10x sits at #15,290, inside the top 69% of ranked servers.
Map and rules
What rules does Dev Test 10x enforce, and which settings does it use?
Gather rates on Dev Test 10x are 10x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. VAC is enabled: Valve's anti-cheat.
Which map is live on Dev Test 10x?
A procedural map, generated by the game, runs on Dev Test 10x.
Server facts
Where does Dev Test 10x sit geographically?
No region is published by Dev Test 10x; the region code is fra. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 102.132.245.88:27915 is its address.
What Rust version is Dev Test 10x on?
Dev Test 10x operates on Linux with Rust network protocol 2635 and build 168864. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Dev Test 10x stay online, and is it up right now?
As of now, Dev Test 10x is offline; the last sighting was 5 days 6 hours ago. It was online for 50 of 168 hours in the last 7 full days, or 30% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
Getting on
How do you get onto Dev Test 10x?
Enter client.connect 102.132.245.88:27915 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.