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45,556 players on Rust servers right now 11,667 servers online 2,959 with players on 100 fresh wipes in the last three hours Harness Test - Arc: 0 players (offline) Updated every five minutes

Live coverage · Rust server · fra

Harness Test - Arc

Offline Harness Test - Arc is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,322, the top 70% of all ranked servers.
  • The current map has been up 11d 17h, since Sunday 18 October, 10:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,322ranktop 70%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Harness Test - Arc

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,322 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
76 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
240 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
10 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
299 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
260 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Harness Test - Arc?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does Harness Test - Arc wipe?

Harness Test - Arc's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 17 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Harness Test - Arc show up in?

These are the Rust Live Stats lists Harness Test - Arc fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Harness Test - Arc signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rfra (Region code): Region code: fra, which Harness Test - Arc publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Harness Test - Arc right now?

Harness Test - Arc reads offline at the moment; the last sighting was 11 days 16 hours ago.

Where does Harness Test - Arc sit in the server rankings?

Ranked by seven-day player hours, Harness Test - Arc is #15,322, placing it in the top 70% of ranked servers.

Rules and settings

What rules does Harness Test - Arc enforce, and which settings does it use?

The name Harness Test - Arc carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server details

Where does Harness Test - Arc sit geographically?

There is no region from Harness Test - Arc, whose region code reads fra. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 102.132.245.88:28025.

What version of Rust is running on Harness Test - Arc?

The setup on Harness Test - Arc is Rust network protocol 2634 and build 167231 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does Harness Test - Arc stay online, and is it up right now?

At the time of this update, Harness Test - Arc is down, last seen 11 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.

How to join

How do you get onto Harness Test - Arc?

Enter client.connect 102.132.245.88:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$rfra,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$rfra
Region code Region code: fra.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.