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37,607 players on Rust servers right now 11,693 servers online 2,934 with players on 91 fresh wipes in the last three hours My Rust Server_test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust Server_test

Offline My Rust Server_test is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,182, the top 61% of all ranked servers.
  • The current map has been up 35d 13h, since Wednesday 23 September, 13:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,182ranktop 61%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Rust Server_test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,182 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
108 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
21 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Rust Server_test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does My Rust Server_test wipe, and at what times?

Too few wipes are recorded for My Rust Server_test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 35 days 13 hours.

Lists and tags

Where does My Rust Server_test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Rust Server_test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Rust Server_test carry?

gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Rust Server_test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is My Rust Server_test at the moment?

My Rust Server_test is not online at the moment, having last been seen 35 days 12 hours ago.

Where does My Rust Server_test sit in the server rankings?

Player hours over seven days put My Rust Server_test at #13,182, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does My Rust Server_test run?

Nothing in the name of My Rust Server_test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Rust Server_test?

A procedural map, generated by the game, runs on My Rust Server_test.

About the server

Which region is My Rust Server_test hosted in?

Nothing on My Rust Server_test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 102.135.145.218:28015.

What version of Rust is running on My Rust Server_test?

Rust network protocol 2633 and build 165217 on Windows is what My Rust Server_test runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Rust Server_test, and is it online at the moment?

As of now, My Rust Server_test is offline; the last sighting was 35 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 23 September 2026.

Getting on

How do you get onto My Rust Server_test?

Enter client.connect 102.135.145.218:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.