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39,995 players on Rust servers right now 11,624 servers online 3,014 with players on 93 fresh wipes in the last three hours Hyper Layer Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hyper Layer Test

Offline Hyper Layer Test is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,608, the top 70% of all ranked servers.
  • The current map has been up 27d 15h, since Wednesday 30 September, 16:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,608ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Hyper Layer Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,608 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
334 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
7 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

Quick answers

from the figures on this page

Wipe schedule

When does Hyper Layer Test wipe?

Hyper Layer Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 15 hours.

Tags and filters

Where does Hyper Layer Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hyper Layer Test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Hyper Layer Test signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Hyper Layer Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Hyper Layer Test at the moment?

Hyper Layer Test is not online at the moment, having last been seen 26 days 22 hours ago.

What position does Hyper Layer Test hold among Rust servers?

Player hours over seven days put Hyper Layer Test at #16,608, in the top 70% of all ranked servers.

Settings and map

What settings and rules does Hyper Layer Test run?

Nothing in the name of Hyper Layer Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Hyper Layer Test?

Hyper Layer Test runs a game-generated procedural map: size 3,500, seed 1684990273. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does Hyper Layer Test sit geographically?

Nothing on Hyper Layer Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 102.209.116.71:28015.

What Rust version is Hyper Layer Test on?

Hyper Layer Test operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Hyper Layer Test, and is it online at the moment?

At the time of this update, Hyper Layer Test is down, last seen 26 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

How to join

What is the way to connect to Hyper Layer Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 102.209.116.71:28015. The server's website: https://hyperlayer.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.