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36,584 players on Rust servers right now 11,612 servers online 2,915 with players on 70 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players on now Updated every five minutes

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My Rust server | Powered by AMP

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 14d 0h, since Thursday 15 October, 07:05 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,339ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Rust server | Powered by AMP

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
18 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
23 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
27 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
9 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
1 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Rust server | Powered by AMP?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does My Rust server | Powered by AMP wipe?

Too few wipes are recorded for My Rust server | Powered by AMP to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 14 days have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list My Rust server | Powered by AMP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on My Rust server | Powered by AMP?

Live now: 0 players on My Rust server | Powered by AMP, out of 100 slots. Averaged over seven days: 0 players.

Where does My Rust server | Powered by AMP sit in the server rankings?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #15,339, inside the top 69% of ranked servers.

Settings and map

What rules does My Rust server | Powered by AMP enforce, and which settings does it use?

The name My Rust server | Powered by AMP carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a game-generated procedural map: size 4,500, seed 6738. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is My Rust server | Powered by AMP hosted in?

No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 102.216.74.212:28015 is its address.

What is performance like on My Rust server | Powered by AMP?

The average server fps was 24 over the last 48 hours; the lowest was 10. It supported up to 111,739 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,369 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust server | Powered by AMP stay online, and is it up right now?

At the time of this update, My Rust server | Powered by AMP is live. About 5 days 22 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to My Rust server | Powered by AMP?

Enter client.connect 102.216.74.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.