The count
LiveLive coverage · Rust server
Redline
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 26d 19h, since Friday 2 October, 08:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Redline
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 2 October 2026, 08:20 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Redline?
The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 25 hours after it.
When does Redline wipe?
Too few wipes are recorded for Redline to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 19 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Redline show up in?
The Rust Live Stats lists that include Redline are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Redline carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166601 (Build): This server runs game build 166601; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Redline publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Redline at the moment?
0 of Redline's 30 slots are filled right now. Across the past week the average was 0 players.
What position does Redline hold among Rust servers?
On player hours for the past seven days, Redline sits at #15,349, inside the top 69% of ranked servers.
Rules and settings
What rules does Redline enforce, and which settings does it use?
Nothing in the name of Redline states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Redline?
Size 3,500, seed 648252: that is the procedural map the game generates for Redline. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is Redline hosted in?
Nothing on Redline states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.1.214.42:28025.
What is performance like on Redline?
It never went below 95 server fps in the last 48 hours, averaging 111. Entity count reached 69,963: buildings, deployables and the rest of the world. Up to 3,456 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Redline on?
Redline operates on Windows with Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Redline stay online, and is it up right now?
Redline is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Redline?
Enter client.connect 103.1.214.42:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.