Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,003 players on Rust servers right now 11,659 servers online 2,823 with players on 78 fresh wipes in the last three hours Redline: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Redline

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 26d 19h, since Friday 2 October, 08:20 UTC.
Join
moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,349ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Redline

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
243 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
93 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
129 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
39 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
41 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
12 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Redline?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 25 hours after it.

When does Redline wipe?

Too few wipes are recorded for Redline to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Redline show up in?

The Rust Live Stats lists that include Redline are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Redline carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166601 (Build): This server runs game build 166601; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Redline publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Redline at the moment?

0 of Redline's 30 slots are filled right now. Across the past week the average was 0 players.

What position does Redline hold among Rust servers?

On player hours for the past seven days, Redline sits at #15,349, inside the top 69% of ranked servers.

Rules and settings

What rules does Redline enforce, and which settings does it use?

Nothing in the name of Redline states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Redline?

Size 3,500, seed 648252: that is the procedural map the game generates for Redline. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Redline hosted in?

Nothing on Redline states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.1.214.42:28025.

What is performance like on Redline?

It never went below 95 server fps in the last 48 hours, averaging 111. Entity count reached 69,963: buildings, deployables and the rest of the world. Up to 3,456 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Redline on?

Redline operates on Windows with Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Redline stay online, and is it up right now?

Redline is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Redline?

Enter client.connect 103.1.214.42:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp30
Max players The slot count is 30.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166601
Build This server runs game build 166601.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.