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60,383 players on Rust servers right now 11,716 servers online 3,374 with players on 178 fresh wipes in the last three hours Local Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Dev

Offline Local Dev is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,949, the top 72% of all ranked servers.
  • The current map has been up 32d 3h, since Sunday 27 September, 07:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#16,949ranktop 72%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,949 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
355 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Wipe schedule

When does Local Dev wipe?

Local Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 32 days 3 hours.

Lists and tags

Where does Local Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Dev fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Dev signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Local Dev publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Local Dev at the moment?

Local Dev reads offline at the moment; the last sighting was 32 days 3 hours ago.

How does Local Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local Dev is #16,949, placing it in the top 72% of ranked servers.

Rules and settings

Which settings and rules are in force on Local Dev?

No gather rate appears in the name Local Dev. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on Local Dev?

A procedural map, generated by the game, runs on Local Dev.

Server details

What location is Local Dev in?

Nothing on Local Dev states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 103.109.234.245:28015.

What version of Rust is running on Local Dev?

Local Dev operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Local Dev, and is it online at the moment?

At the time of this update, Local Dev is down, last seen 32 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Local Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.109.234.245:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players Slots: 8.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.