The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,587, the top 61% of all ranked servers.
- The current map has been up 18d 3h, since Friday 9 October, 20:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,587 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Test Server wipe?
The record holds too few of Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 3 hours.
Tags and filters
Which Rust Live Stats filters and lists does Test Server show up in?
On Rust Live Stats, Test Server is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Test Server carry?
These are the tags Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Test Server at the moment?
Test Server reads offline at the moment; the last sighting was 17 days 22 hours ago.
Where does Test Server sit in the server rankings?
Player hours over seven days put Test Server at #13,587, in the top 61% of all ranked servers.
Settings and map
Which settings and rules are in force on Test Server?
No gather rate appears in the name Test Server. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Server?
Test Server uses a procedural map, which the game generates.
About the server
What location is Test Server in?
No region is published by Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.112.71.104:27015 is its address.
What version of Rust is running on Test Server?
Test Server operates on Windows with Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server up now, and how steady is its uptime?
Test Server is currently offline, with its last appearance 17 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
How to join
What is the way to connect to Test Server?
Enter client.connect 103.112.71.104:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.