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39,600 players on Rust servers right now 11,597 servers online 2,856 with players on 135 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 20d 22h, since Friday 9 October, 06:53 UTC.
Join
quad softcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,270ranktop 69%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
40 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 57 on average
40 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 32 on average
23 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 10 on average
2 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
5 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
5 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 33 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 20 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad it appears on the server list.

What meaning do the tags on A Shockbyte Rust Server carry?

The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on A Shockbyte Rust Server right now?

Live now: 0 players on A Shockbyte Rust Server, out of 40 slots. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,270, in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #619.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The limit is 4 players to a group (quad). softcore applies here, An easier Facepunch mode: some loot stays yours. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 4,000, seed 50000: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

What location is A Shockbyte Rust Server in?

There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 103.15.236.213:25616.

What is performance like on A Shockbyte Rust Server?

It never went below 104 server fps in the last 48 hours, averaging 131. Buildings, deployables and everything else in the world added up to a maximum of 104,762 entities. The highest memory usage was 4,296 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

Right now A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 1 October 2026.

How to join

What steps connect you to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.15.236.213:25616. The server's website: https://uc88990ba5ab705a177a33039cbf.dl.dropboxusercontent.com/cd/0/get/DK-tOH9CzZGibggF1c2u4xO0tgVeHkpqFe5BuafuOySwgWdw_xFJMmDawP8ihBeCrh22_OiFjkJ26j7wB7922GqzYHF0JWfY4OKEHA4HD5IEwOUOchRGUoRvnOuOOMaEeGjXx8nih1w8RrP-HocZ2Teo/file?dl=1.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp40
Max players Slots: 40.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.