The count
Live coverage · Rust server
[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Offline [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,205, the top 70% of all ranked servers.
- The current map has been up 16d 6h, since Monday 12 October, 18:11 UTC, on a weekly schedule.
- The next wipe is expected Monday 2 November at 18:11 UTC, in 4d 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,205 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 17h
from its schedule tag
Next wipe Monday 2 November, 18:11 UTC, in 4d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 17hMon 2 Nov, 18:11 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 11d 17hMon 9 Nov, 18:11 UTC
- 18d 17hMon 16 Nov, 18:11 UTC
- 25d 17hMon 23 Nov, 18:11 UTC
- 32d 17hMon 30 Nov, 18:11 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 39d 17hMon 7 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 18:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 16 September 2026, 03:02 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 26.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
On what timetable does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe?
The prediction for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Monday 2 November at 18:11 UTC. 16 days 6 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Lists and tags
Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W fits: Live Oceanic Rust servers, Modded Rust servers live now and Rust battlefield servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^w (Weekly): Wipes: every week; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is not online at the moment, having last been seen 14 days 15 hours ago.
How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W compare with other Rust servers in the rankings?
Player hours over seven days put [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,205, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The name [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carries no gather rate. No custom limit is set, so groups hold the default 8 players. battlefield is the mode, with fast PvP with kits and high rates. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
A procedural map of 3,000 with seed 1400868650, generated by the game, runs on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W sit geographically?
No region tag is published, though the name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 103.15.237.109:28015.
What Rust version is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W on?
Rust network protocol 2634 and build 167584 on Linux is what [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and is it online at the moment?
At the time of this update, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is down, last seen 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.15.237.109:28015.