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32,604 players on Rust servers right now 11,658 servers online 2,794 with players on 75 fresh wipes in the last three hours [AU]ICC Community Server|5x|Free Mini Spawn: 1 players on now Updated every five minutes

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[AU]ICC Community Server|5x|Free Mini Spawn

Key points

  • 1 of 75 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,299, the top 24% of all ranked servers.
  • The current map has been up 26d 20h, since Friday 2 October, 07:29 UTC.
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5x quad moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 75 players

1/ 75players now 1% full
07-day averagepeak 3
#5,299ranktop 24%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [AU]ICC Community Server|5x|Free Mini Spawn

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,299 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 24% of all ranked servers, and #336 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
OC · groups of 8+ · 5x · biweekly · 20 on average
17 / 100
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
4 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
4 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
2 / 40
Rusty Island Paradise AU 5X PVE
OC · groups of 8+ · 5x · monthly · 2 on average
1 / 100
Chilly-Rust PvE 5x - No Kill or Raid
OC · groups of 8+ · 5x · biweekly · 2 on average
3 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [AU]ICC Community Server|5x|Free Mini Spawn?

The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does [AU]ICC Community Server|5x|Free Mini Spawn wipe, and at what times?

Too few wipes are recorded for [AU]ICC Community Server|5x|Free Mini Spawn to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does [AU]ICC Community Server|5x|Free Mini Spawn show up in?

On Rust Live Stats, [AU]ICC Community Server|5x|Free Mini Spawn is listed under 5x Rust servers, live now, Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

What meaning do the tags on [AU]ICC Community Server|5x|Free Mini Spawn carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): Slots: 75; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [AU]ICC Community Server|5x|Free Mini Spawn publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is [AU]ICC Community Server|5x|Free Mini Spawn at the moment?

1 of [AU]ICC Community Server|5x|Free Mini Spawn's 75 slots are filled right now. The seven-day average is 0 players, with a peak of 3. Between now and 48 hours back, 23:00 UTC drew the most players, 2 on average.

How does [AU]ICC Community Server|5x|Free Mini Spawn compare with other Rust servers in the rankings?

Player hours over seven days put [AU]ICC Community Server|5x|Free Mini Spawn at #5,299, in the top 24% of all ranked servers. The server sits at #336 among quad servers.

Map and rules

What settings and rules does [AU]ICC Community Server|5x|Free Mini Spawn run?

Read the name for the rate: 5x gathering on [AU]ICC Community Server|5x|Free Mini Spawn. The limit is 4 players to a group (quad). pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn runs a game-generated procedural map: size 4,500, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

What location is [AU]ICC Community Server|5x|Free Mini Spawn in?

The name points to Oceania even though [AU]ICC Community Server|5x|Free Mini Spawn publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 103.15.237.162:28015 is its address.

Is performance on [AU]ICC Community Server|5x|Free Mini Spawn steady?

It never went below 47 server fps in the last 48 hours, averaging 60. Entity count reached 124,544: buildings, deployables and the rest of the world. Memory use peaked at 5,764 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [AU]ICC Community Server|5x|Free Mini Spawn on?

[AU]ICC Community Server|5x|Free Mini Spawn operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [AU]ICC Community Server|5x|Free Mini Spawn up now, and how steady is its uptime?

Right now [AU]ICC Community Server|5x|Free Mini Spawn is online. The uptime it reports puts the last restart at about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [AU]ICC Community Server|5x|Free Mini Spawn?

Enter client.connect 103.15.237.162:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/pEbPD7sKKF.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp75
Max players Slots: 75.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.