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55,760 players on Rust servers right now 11,745 servers online 3,187 with players on 129 fresh wipes in the last three hours nagol's evil lair: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

nagol's evil lair

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,160, the top 32% of all ranked servers.
  • The current map has been up 5d 16h, since Saturday 24 October, 09:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 3
#7,160ranktop 32%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on nagol's evil lair

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,160 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.9 days
Players before
3

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.3 days
Players before
3

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.7 days
Players before
3

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.1 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
2.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
335 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
419 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nagol's evil lair?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does nagol's evil lair wipe?

nagol's evil lair wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 5 days 16 hours.

Tags and filters

Where does nagol's evil lair appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nagol's evil lair fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on nagol's evil lair?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which nagol's evil lair publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on nagol's evil lair right now?

nagol's evil lair is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 3. Average: 0 players.

How does nagol's evil lair compare with other Rust servers in the rankings?

Player hours over seven days put nagol's evil lair at #7,160, in the top 32% of all ranked servers.

Rules and settings

Which settings and rules are in force on nagol's evil lair?

Nothing in the name of nagol's evil lair states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nagol's evil lair?

A procedural map of 1,400 with seed 1, generated by the game, runs on nagol's evil lair. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is nagol's evil lair hosted in?

There is no region from nagol's evil lair. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 103.15.237.173:25726.

How well does nagol's evil lair perform?

It never went below 232 server fps in the last 48 hours, averaging 239. Entity count reached 9,253: buildings, deployables and the rest of the world. Memory use peaked at 2,619 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on nagol's evil lair?

The setup on nagol's evil lair is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nagol's evil lair, and is it online at the moment?

nagol's evil lair is up and running at this moment. About 3 days 11 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 18 October 2026.

How to join

How do you get onto nagol's evil lair?

Enter client.connect 103.15.237.173:25726 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.