The count
LiveLive coverage · OC
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,291, the top 28% of all ranked servers, and #139 in OC.
- The current map has been up 12d 22h, since Friday 16 October, 06:01 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 06:01 UTC, in 1d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,291 today
Rank
daily · 1 is bestTop 28% of all ranked servers, top 68% in OC, and #379 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 1h
from its schedule tag
Next wipe Friday 30 October, 06:01 UTC, in 1d 1h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 1hFri 30 Oct, 06:01 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 1hFri 6 Nov, 06:01 UTC
- 15d 1hFri 13 Nov, 06:01 UTC
- 22d 1hFri 20 Nov, 06:01 UTC
- 29d 1hFri 27 Nov, 06:01 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 1hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 16 October 2026, 06:01 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 9 October 2026, 06:01 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 21:32 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 21:23 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 34 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?
The prediction for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Friday 30 October at 06:01 UTC. The world you are playing on was built 12 days 22 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla show up in?
These are the Rust Live Stats lists [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla fits: 3x Rust servers live now, Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
How should you read the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts4 (Group limit): Team cap: 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; OC (Oceania): The server browser places this server under Oceania: that is the tag list [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is carrying 0 players at the moment, with 20 slots in total. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 15:00 UTC, averaging 1 players.
What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold among Rust servers?
Seven-day player hours place [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,291 overall, in the top 28% of ranked servers and #139 in Oceania. Within the quad group, its position is #379.
Map and rules
What rules does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla enforce, and which settings does it use?
The name says it: gathering runs at 3x on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a game-generated procedural map: size 2,835, seed 77760. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit geographically?
By its own OC tag, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sits in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 103.152.197.155:28015 is its address.
What is performance like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
It never went below 167 server fps in the last 48 hours, averaging 192. It supported up to 45,261 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,557 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla up now, and how steady is its uptime?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is up and running at this moment. About 3 days 7 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.152.197.155:28015. The server's website: https://erodednetworks.com/servers/2.
