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42,725 players on Rust servers right now 11,646 servers online 3,027 with players on 89 fresh wipes in the last three hours okasha_server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

okasha_server

Offline okasha_server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,996, the top 54% of all ranked servers.
  • The current map has been up 12d 13h, since Friday 16 October, 18:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#11,996ranktop 54%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on okasha_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
287 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
228 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
27 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
110 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does okasha_server wipe, and at what times?

Too few wipes are recorded for okasha_server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 12 days 13 hours have passed since this world was generated.

Tags and categories

Where does okasha_server appear in Rust Live Stats lists and filters?

On Rust Live Stats, okasha_server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for okasha_server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which okasha_server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on okasha_server right now?

okasha_server is not online at the moment, having last been seen 3 days 11 hours ago. Peak over the past week: 1. Average: 1 players.

What position does okasha_server hold among Rust servers?

Player hours over seven days put okasha_server at #11,996, in the top 54% of all ranked servers.

Settings and map

Which settings and rules are in force on okasha_server?

No gather rate appears in the name okasha_server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on okasha_server?

okasha_server uses a procedural map, which the game generates.

Server details

What location is okasha_server in?

Nothing on okasha_server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 103.206.38.221:28015.

What Rust version is okasha_server on?

Rust network protocol 2635 and build 168909 on Windows is what okasha_server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does okasha_server stay online, and is it up right now?

okasha_server is currently offline, with its last appearance 3 days 11 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 October 2026.

How to join

What steps connect you to okasha_server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.206.38.221:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.