The count
LiveLive coverage · Rust server
[SEA] CHICKEN | END
Key points
- 0 of 300 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 13.
- It ranks #3,125, the top 14% of all ranked servers.
- The current map has been up 1d 5h, since Wednesday 28 October, 06:39 UTC, on a weekly schedule.
- The next wipe is expected Wednesday 4 November at 06:39 UTC, in 5d 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] CHICKEN | END
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,125 today
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 18h
from its schedule tag
Next wipe Wednesday 4 November, 06:39 UTC, in 5d 18h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 18hWed 4 Nov, 06:39 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 12d 18hWed 11 Nov, 06:39 UTC
- 19d 18hWed 18 Nov, 06:39 UTC
- 26d 18hWed 25 Nov, 06:39 UTC
- 33d 18hWed 2 Dec, 06:39 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 40d 18hWed 9 Dec, 06:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 06:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 13 players
Friday 23 October 2026, 07:28 UTC
- Peak
- 13
- Crowd
- halved by day 1
- Lasted
- 5 days
- Players before
- 0
Wipe
Wipe peaks at 74 players
Tuesday 20 October 2026, 11:20 UTC
- Peak
- 74
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 7
Wipe
Wipe peaks at 58 players
Friday 16 October 2026, 10:59 UTC
- Peak
- 58
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 123 players
Tuesday 13 October 2026, 10:51 UTC
- Peak
- 123
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 9
Wipe
Wipe peaks at 152 players
Friday 9 October 2026, 11:03 UTC
- Peak
- 152
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 3
Wipe
Wipe peaks at 174 players
Monday 5 October 2026, 10:59 UTC
- Peak
- 174
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 5
Wipe
Wipe peaks at 174 players
Sunday 4 October 2026, 02:16 UTC
- Peak
- 174
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 2
Show 1 earlier wipe
Wipe
Wipe peaks at 13 players
Saturday 3 October 2026, 11:14 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [SEA] CHICKEN | END?
The average peak across its recent wipes is 48 players. The crowd on the latest wipe peaked 4 hours in. Half the peak was held until the next wipe in 20% of its recent wipes. The crowd fell under half by day 1.5 when it did not hold.
When does [SEA] CHICKEN | END wipe?
The prediction for [SEA] CHICKEN | END follows its tag, since the record holds too few wipes to confirm the schedule. Wednesday 4 November at 06:39 UTC is the date of its next wipe. 29 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does [SEA] CHICKEN | END show up in?
These are the Rust Live Stats lists [SEA] CHICKEN | END fits: Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the tags listed for [SEA] CHICKEN | END signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships, which [SEA] CHICKEN | END publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [SEA] CHICKEN | END at the moment?
Live now: 0 players on [SEA] CHICKEN | END, out of 300 slots. The seven-day average is 1 players, with a peak of 13. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.
What position does [SEA] CHICKEN | END hold among Rust servers?
Player hours over seven days put [SEA] CHICKEN | END at #3,125, in the top 14% of all ranked servers.
Map and rules
Which settings and rules are in force on [SEA] CHICKEN | END?
The name [SEA] CHICKEN | END carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [SEA] CHICKEN | END?
Size 3,500, seed 2014666660: that is the procedural map the game generates for [SEA] CHICKEN | END. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does [SEA] CHICKEN | END sit geographically?
No region tag is published, though the name of [SEA] CHICKEN | END points to Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.208.27.77:11112 is its address.
What is performance like on [SEA] CHICKEN | END?
Server fps averaged 40 over the last 48 hours, with a low of 40. Buildings, deployables and everything else in the world added up to a maximum of 71,099 entities. The highest memory usage was 3,177 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [SEA] CHICKEN | END on?
The setup on [SEA] CHICKEN | END is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is [SEA] CHICKEN | END up now, and how steady is its uptime?
Right now [SEA] CHICKEN | END is online. Based on the uptime it reports, the last restart was about 27 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto [SEA] CHICKEN | END?
Enter client.connect 103.208.27.77:11112 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.chicken.in.th/.
