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64,636 players on Rust servers right now 11,756 servers online 3,440 with players on 196 fresh wipes in the last three hours [SEA] CHICKEN | END: 0 players on now Updated every five minutes

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[SEA] CHICKEN | END

Key points

  • 0 of 300 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 13.
  • It ranks #3,125, the top 14% of all ranked servers.
  • The current map has been up 1d 5h, since Wednesday 28 October, 06:39 UTC, on a weekly schedule.
  • The next wipe is expected Wednesday 4 November at 06:39 UTC, in 5d 18h.
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weekly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 0 of 300 players

0/ 300players now 0% full
17-day averagepeak 13
#3,125ranktop 14%
1d agolast wipeweekly schedule
5d 18hnext wipeWed 4 Nov, 06:39 UTC

Players on [SEA] CHICKEN | END

Players

AveragePeakWipe
00.511.5212:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
01020304012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,125 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 18h

from its schedule tag

Next wipe Wednesday 4 November, 06:39 UTC, in 5d 18h. Its weekly schedule tag · low confidence

3.5 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
48wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 1.5

Coming wipes

  1. 5d 18h
    Wed 4 Nov, 06:39 UTC
  2. 7d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 12d 18h
    Wed 11 Nov, 06:39 UTC
  4. 19d 18h
    Wed 18 Nov, 06:39 UTC
  5. 26d 18h
    Wed 25 Nov, 06:39 UTC
  6. 33d 18h
    Wed 2 Dec, 06:39 UTC
  7. 35d 7h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 40d 18h
    Wed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 13 players

Peak
13
Crowd
halved by day 1
Lasted
5 days
Players before
0

Wipe peaks at 74 players

Peak
74
Crowd
held half
Lasted
2.8 days
Players before
7

Wipe peaks at 58 players

Peak
58
Crowd
halved by day 1
Lasted
4 days
Players before
0

Wipe peaks at 123 players

Peak
123
Crowd
halved by day 2
Lasted
3 days
Players before
9

Wipe peaks at 152 players

Peak
152
Crowd
halved by day 2
Lasted
4 days
Players before
3

Wipe peaks at 174 players

Peak
174
Crowd
halved by day 2
Lasted
4 days
Players before
5

Wipe peaks at 174 players

Peak
174
Crowd
–
Lasted
1.4 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EA · groups of 16+ · weekly · 181 on average
444 / 450
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EA · groups of 16+ · weekly · 119 on average
24 / 550
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 84 on average
231 / 450
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 53 on average
16 / 200
[ASIA] Siam Rust | Vanilla | Weekly
EA · groups of 8+ · weekly · 40 on average
142 / 150
『小世界』10.28号新开/多人/萌新入门服
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8 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [SEA] CHICKEN | END?

The average peak across its recent wipes is 48 players. The crowd on the latest wipe peaked 4 hours in. Half the peak was held until the next wipe in 20% of its recent wipes. The crowd fell under half by day 1.5 when it did not hold.

When does [SEA] CHICKEN | END wipe?

The prediction for [SEA] CHICKEN | END follows its tag, since the record holds too few wipes to confirm the schedule. Wednesday 4 November at 06:39 UTC is the date of its next wipe. 29 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does [SEA] CHICKEN | END show up in?

These are the Rust Live Stats lists [SEA] CHICKEN | END fits: Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the tags listed for [SEA] CHICKEN | END signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships, which [SEA] CHICKEN | END publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is [SEA] CHICKEN | END at the moment?

Live now: 0 players on [SEA] CHICKEN | END, out of 300 slots. The seven-day average is 1 players, with a peak of 13. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.

What position does [SEA] CHICKEN | END hold among Rust servers?

Player hours over seven days put [SEA] CHICKEN | END at #3,125, in the top 14% of all ranked servers.

Map and rules

Which settings and rules are in force on [SEA] CHICKEN | END?

The name [SEA] CHICKEN | END carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [SEA] CHICKEN | END?

Size 3,500, seed 2014666660: that is the procedural map the game generates for [SEA] CHICKEN | END. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does [SEA] CHICKEN | END sit geographically?

No region tag is published, though the name of [SEA] CHICKEN | END points to Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.208.27.77:11112 is its address.

What is performance like on [SEA] CHICKEN | END?

Server fps averaged 40 over the last 48 hours, with a low of 40. Buildings, deployables and everything else in the world added up to a maximum of 71,099 entities. The highest memory usage was 3,177 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [SEA] CHICKEN | END on?

The setup on [SEA] CHICKEN | END is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is [SEA] CHICKEN | END up now, and how steady is its uptime?

Right now [SEA] CHICKEN | END is online. Based on the uptime it reports, the last restart was about 27 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto [SEA] CHICKEN | END?

Enter client.connect 103.208.27.77:11112 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.chicken.in.th/.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes: every week.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.