The count
Live coverage · Rust server
[SEA/IND] Badnaam 2.0
Offline [SEA/IND] Badnaam 2.0 is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 2 of 100 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #12,720, the top 53% of all ranked servers.
- The current map has been up 33d 19h, since Friday 25 September, 12:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA/IND] Badnaam 2.0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,720 today
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [SEA/IND] Badnaam 2.0 wipe?
Too few wipes are recorded for [SEA/IND] Badnaam 2.0 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 33 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does [SEA/IND] Badnaam 2.0 show up in?
The Rust Live Stats lists that include [SEA/IND] Badnaam 2.0 are Live Rust community servers. Under the filters Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for [SEA/IND] Badnaam 2.0 signify?
These are the tags [SEA/IND] Badnaam 2.0 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod). Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [SEA/IND] Badnaam 2.0 at the moment?
Last seen 30 days 7 hours ago, [SEA/IND] Badnaam 2.0 is offline right now.
How does [SEA/IND] Badnaam 2.0 compare with other Rust servers in the rankings?
Player hours over seven days put [SEA/IND] Badnaam 2.0 at #12,720, in the top 53% of all ranked servers.
Settings and map
Which settings and rules are in force on [SEA/IND] Badnaam 2.0?
Nothing in the name of [SEA/IND] Badnaam 2.0 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
Which region is [SEA/IND] Badnaam 2.0 hosted in?
There is no region tag on [SEA/IND] Badnaam 2.0; its name still points to Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 103.212.136.191:28015.
What Rust version is [SEA/IND] Badnaam 2.0 on?
Rust network protocol 2633 and build 165217 on Linux is what [SEA/IND] Badnaam 2.0 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [SEA/IND] Badnaam 2.0 stay online, and is it up right now?
[SEA/IND] Badnaam 2.0 is currently offline, with its last appearance 30 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 September 2026.
How to join
What is the way to connect to [SEA/IND] Badnaam 2.0?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.212.136.191:28015.