The count
LiveLive coverage · EA
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #2,893, the top 13% of all ranked servers, and #284 in EA.
- The current map has been up 9d 22h, since Monday 19 October, 02:13 UTC, on a biweekly schedule.
- The next wipe is expected Monday 2 November at 02:13 UTC, in 4d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,893 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 1h
from its schedule tag
Next wipe Monday 2 November, 02:13 UTC, in 4d 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 4d 1hMon 2 Nov, 02:13 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 18d 1hMon 16 Nov, 02:13 UTC
- 32d 1hMon 30 Nov, 02:13 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Monday 19 October 2026, 02:13 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 7
- Crowd
- halved by day 7
- Lasted
- 17.3 days
- Players before
- 1
Wipe
Wipe peaks at 6 players
Friday 18 September 2026, 15:23 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 13.1 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe peaked 33 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 7 when it did not hold.
On what timetable does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 wipe?
The prediction for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 follows its tag, since the record holds too few wipes to confirm the schedule. On Monday 2 November at 02:13 UTC its next wipe falls due. The world you are playing on was built 9 days 22 hours. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Who is in charge of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
No other server we track uses the a4t.cn hostname 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes.
Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
These are the tags 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): The server browser places this server under East Asia. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 at the moment?
Live now: 0 players on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新, out of 100 slots. The seven-day average is 1 players, with a peak of 5. Between now and 48 hours back, 14:00 UTC drew the most players, 4 on average.
What position does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 hold among Rust servers?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is #284 in Asia on the past week's player hours, and #2,893 overall in the top 13% of ranked servers.
Settings and map
Which settings and rules are in force on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
No gather rate appears in the name 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
A procedural map of 4,000 with seed 897176852, generated by the game, runs on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 in?
Its EA tag places 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 103.217.192.121:29018 is its address.
How well does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 perform?
Server fps averaged 128 over the last 48 hours, with a low of 93. It supported up to 104,863 entities, covering buildings, deployables and all other objects. Memory use peaked at 11,015 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 on?
Rust network protocol 2635 and build 168909 on Windows is what 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs. Steam updates it for you, but your game needs the same protocol to join.
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 stay online, and is it up right now?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is up and running at this moment. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Enter client.connect 103.217.192.121:29018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
