The count
Live coverage · EA
【光头强PVE】原倍/突袭/死亡不掉
Offline 【光头强PVE】原倍/突袭/死亡不掉 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 2 of 100 players are on at the last check, 2% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #4,221, the top 19% of all ranked servers, and #330 in EA.
- The current map has been up 27d 14h, since Thursday 1 October, 18:29 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 【光头强PVE】原倍/突袭/死亡不掉
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,221 today
Rank
daily · 1 is bestTop 19% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 18:29 UTC FW
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 6 players
Saturday 26 September 2026, 07:57 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 5.4 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Friday 25 September 2026, 18:38 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 【光头强PVE】原倍/突袭/死亡不掉?
At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 19 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does 【光头强PVE】原倍/突袭/死亡不掉 wipe, and at what times?
Nothing wipes 【光头强PVE】原倍/突袭/死亡不掉 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 14 hours. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does 【光头强PVE】原倍/突袭/死亡不掉 show up in?
These are the Rust Live Stats lists 【光头强PVE】原倍/突袭/死亡不掉 fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on 【光头强PVE】原倍/突袭/死亡不掉?
These are the tags 【光头强PVE】原倍/突袭/死亡不掉 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): In the server browser it sits under East Asia. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is 【光头强PVE】原倍/突袭/死亡不掉 at the moment?
【光头强PVE】原倍/突袭/死亡不掉 reads offline at the moment; the last sighting was 24 hours ago. Peak over the past week: 5. Average: 1 players. Peak hour over 48 hours: 08:00 UTC, at 1 players on average.
What position does 【光头强PVE】原倍/突袭/死亡不掉 hold among Rust servers?
Asia places 【光头强PVE】原倍/突袭/死亡不掉 at #330; overall it is #4,221, inside the top 19% of ranked servers, by seven-day player hours.
Rules and settings
Which settings and rules are in force on 【光头强PVE】原倍/突袭/死亡不掉?
No gather rate appears in the name 【光头强PVE】原倍/突袭/死亡不掉. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is off: Valve's anti-cheat.
Which map is in use on 【光头强PVE】原倍/突袭/死亡不掉?
A procedural map of 4,500 with seed 1516028690, generated by the game, runs on 【光头强PVE】原倍/突袭/死亡不掉. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does 【光头强PVE】原倍/突袭/死亡不掉 sit geographically?
Its EA tag places 【光头强PVE】原倍/突袭/死亡不掉 in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.45.137.53:28015 is its address.
Is performance on 【光头强PVE】原倍/突袭/死亡不掉 steady?
Server fps averaged 42 over the last 48 hours, with a low of 28. Entity count reached 133,202: buildings, deployables and the rest of the world. The highest memory usage was 4,983 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on 【光头强PVE】原倍/突袭/死亡不掉?
The setup on 【光头强PVE】原倍/突袭/死亡不掉 is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 【光头强PVE】原倍/突袭/死亡不掉 stay online, and is it up right now?
【光头强PVE】原倍/突袭/死亡不掉 is currently offline, with its last appearance 24 hours ago. The uptime it reports puts the last restart at about 4 days 13 hours ago. 153 of 168 hours were online in the last 7 full days, giving 91% uptime. Rust Live Stats has tracked it since 25 September 2026.
Connecting
What is the way to connect to 【光头强PVE】原倍/突袭/死亡不掉?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.45.137.53:28015.