Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
44,070 players on Rust servers right now 11,698 servers online 3,087 with players on 100 fresh wipes in the last three hours kxmc-test: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

kxmc-test

Key points

  • 1 of 150 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #5,908, the top 27% of all ranked servers.
  • The current map has been up 6d 12h, since Thursday 22 October, 13:00 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Join
monthly wipes moddedcarbonsoftcore

Live coverage

newest first · every post is a reading of this server

Now: 1 of 150 players

1/ 150players now 1% full
07-day averagepeak 1
#5,908ranktop 27%
6d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on kxmc-test

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,908 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

9.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3.5

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 4
Lasted
16 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 3
Lasted
16.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务
EA · groups of 20+ · monthly · 2 on average
1 / 150
New Rusted PVP/E |NoRaid|RaidBase|Barges&more|
groups of 8+ · monthly · 1 on average
2 / 30
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
4 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
9 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
8 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
6 / 50

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on kxmc-test?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 3.5.

When does kxmc-test wipe?

Once a month is all kxmc-test wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 12 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Lists and tags

Which Rust Live Stats filters and lists does kxmc-test show up in?

The Rust Live Stats lists that include kxmc-test are Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. Under the filters Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week it appears on the server list.

How should you read the tags on kxmc-test?

These are the tags kxmc-test makes public: gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): 150 slots are available; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode is easier: death leaves you part of your inventory; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on kxmc-test right now?

Live now: 1 players on kxmc-test, out of 150 slots. The seven-day average is 0 players, with a peak of 1.

What position does kxmc-test hold among Rust servers?

Ranked by seven-day player hours, kxmc-test is #5,908, placing it in the top 27% of ranked servers.

Rules and settings

What rules does kxmc-test enforce, and which settings does it use?

The name kxmc-test carries no gather rate. The cap on a group is 20 players. softcore applies here, The easier Facepunch mode, where you keep some loot. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on kxmc-test?

kxmc-test runs a game-generated procedural map: size 4,500, seed 1274876. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is kxmc-test in?

There is no region from kxmc-test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.91.210.26:20039 is its address.

Is performance on kxmc-test steady?

It never went below 65 server fps in the last 48 hours, averaging 163. It supported up to 119,168 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,920 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on kxmc-test?

The setup on kxmc-test is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is kxmc-test up now, and how steady is its uptime?

kxmc-test is up and running at this moment. About 1 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to kxmc-test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.91.210.26:20039.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival here follows standard Rust.
mp150
Max players 150 slots are available.
ts20
Group limit Teams are capped at 20.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore mode is easier: death leaves you part of your inventory.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.