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50,841 players on Rust servers right now 11,736 servers online 3,279 with players on 115 fresh wipes in the last three hours [SEA] RustCamp | Vanilla | Biweekly: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[SEA] RustCamp | Vanilla | Biweekly

Offline [SEA] RustCamp | Vanilla | Biweekly is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,509.
  • The current map has been up 43d 13h, since Tuesday 15 September, 10:24 UTC.
Join
vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,509rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on [SEA] RustCamp | Vanilla | Biweekly

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,509 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

When does [SEA] RustCamp | Vanilla | Biweekly wipe?

The record holds too few of [SEA] RustCamp | Vanilla | Biweekly's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 43 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does [SEA] RustCamp | Vanilla | Biweekly show up in?

On Rust Live Stats, [SEA] RustCamp | Vanilla | Biweekly is listed under Modded Rust servers live now. You will find it on the server list under Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on [SEA] RustCamp | Vanilla | Biweekly carry?

These are the tags [SEA] RustCamp | Vanilla | Biweekly makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on [SEA] RustCamp | Vanilla | Biweekly?

Last seen 42 days 12 hours ago, [SEA] RustCamp | Vanilla | Biweekly is offline right now.

What position does [SEA] RustCamp | Vanilla | Biweekly hold among Rust servers?

On player hours for the past seven days, [SEA] RustCamp | Vanilla | Biweekly sits at #15,509, inside the top – of ranked servers.

Settings and map

What settings and rules does [SEA] RustCamp | Vanilla | Biweekly run?

Nothing in the name of [SEA] RustCamp | Vanilla | Biweekly states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [SEA] RustCamp | Vanilla | Biweekly?

A procedural map, generated by the game, runs on [SEA] RustCamp | Vanilla | Biweekly.

Server details

Which region is [SEA] RustCamp | Vanilla | Biweekly hosted in?

There is no region tag on [SEA] RustCamp | Vanilla | Biweekly; its name still points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 103.94.238.201:28015.

What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?

[SEA] RustCamp | Vanilla | Biweekly operates on Linux with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.

Is [SEA] RustCamp | Vanilla | Biweekly up now, and how steady is its uptime?

As of now, [SEA] RustCamp | Vanilla | Biweekly is offline; the last sighting was 42 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 September 2026.

How to join

What steps connect you to [SEA] RustCamp | Vanilla | Biweekly?

Enter client.connect 103.94.238.201:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.