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60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 142 fresh wipes in the last three hours RustAudioAI - Staging Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustAudioAI - Staging Test

Offline RustAudioAI - Staging Test is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,614, the top 70% of all ranked servers.
  • The current map has been up 34d 3h, since Friday 25 September, 21:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#16,614ranktop 70%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustAudioAI - Staging Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,614 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
362 / 425

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustAudioAI - Staging Test?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does RustAudioAI - Staging Test wipe?

RustAudioAI - Staging Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 34 days 3 hours have passed since this world was generated.

Lists and tags

Where does RustAudioAI - Staging Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustAudioAI - Staging Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustAudioAI - Staging Test?

gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs165921 (Build): This server runs game build 165921; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list RustAudioAI - Staging Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is RustAudioAI - Staging Test at the moment?

RustAudioAI - Staging Test is not online at the moment, having last been seen 28 days 16 hours ago.

What position does RustAudioAI - Staging Test hold among Rust servers?

Ranked by seven-day player hours, RustAudioAI - Staging Test is #16,614, placing it in the top 70% of ranked servers.

Map and rules

What settings and rules does RustAudioAI - Staging Test run?

Nothing in the name of RustAudioAI - Staging Test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustAudioAI - Staging Test?

The map on RustAudioAI - Staging Test is procedural, made by the game itself.

Server facts

Which region is RustAudioAI - Staging Test hosted in?

No region is published by RustAudioAI - Staging Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.12.255.21:28115 is its address.

What version of Rust is running on RustAudioAI - Staging Test?

Rust network protocol 2634 and build 165921 on Windows is what RustAudioAI - Staging Test runs. Steam updates it for you, but your game needs the same protocol to join.

Is RustAudioAI - Staging Test up now, and how steady is its uptime?

As of now, RustAudioAI - Staging Test is offline; the last sighting was 28 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto RustAudioAI - Staging Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.12.255.21:28115.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp8
Max players The slot count is 8.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs165921
Build This server runs game build 165921.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.