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77,302 players on Rust servers right now 11,771 servers online 3,736 with players on 140 fresh wipes in the last three hours Colin Private Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Colin Private Test

Offline Colin Private Test is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,331, the top 68% of all ranked servers.
  • The current map has been up 23d 17h, since Sunday 4 October, 20:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,331ranktop 68%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Colin Private Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,331 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
638 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
457 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 307 on average
38 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 306 on average
54 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 267 on average
136 / 175
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 265 on average
211 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Colin Private Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Colin Private Test wipe?

Too few wipes are recorded for Colin Private Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 23 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does Colin Private Test show up in?

These are the Rust Live Stats lists Colin Private Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Colin Private Test signify?

These are the tags Colin Private Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Colin Private Test at the moment?

Last seen 23 days 12 hours ago, Colin Private Test is offline right now.

Where does Colin Private Test sit in the server rankings?

Ranked by seven-day player hours, Colin Private Test is #15,331, placing it in the top 68% of ranked servers.

Settings and map

Which settings and rules are in force on Colin Private Test?

The name Colin Private Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Colin Private Test?

A procedural map, generated by the game, runs on Colin Private Test.

Server details

Where does Colin Private Test sit geographically?

No region is published by Colin Private Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.128.161.47:28015.

What version of Rust is running on Colin Private Test?

The setup on Colin Private Test is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Colin Private Test up now, and how steady is its uptime?

At the time of this update, Colin Private Test is down, last seen 23 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

How to join

How do you get onto Colin Private Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.128.161.47:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.