Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
82,123 players on Rust servers right now 11,826 servers online 3,756 with players on 273 fresh wipes in the last three hours Atlas - 2x Quad Development (Staging): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Atlas - 2x Quad Development (Staging)

Offline Atlas - 2x Quad Development (Staging) is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 400 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,275, the top 69% of all ranked servers.
  • The current map has been up 29d 21h, since Tuesday 29 September, 17:41 UTC.
Join
2x quad vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 400 players

0/ 400players now 0% full
07-day averagepeak –
#16,275ranktop 69%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Atlas - 2x Quad Development (Staging)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,275 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 584 on average
618 / 700
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 256 on average
122 / 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
EU · quad · 2x · weekly · 210 on average
161 / 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10
quad · 2x · biweekly · 159 on average
744 / 750
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 156 on average
51 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 150 on average
33 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Atlas - 2x Quad Development (Staging) wipe?

Atlas - 2x Quad Development (Staging)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 29 days 21 hours.

Tags and filters

Where does Atlas - 2x Quad Development (Staging) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Atlas - 2x Quad Development (Staging) are 2x Rust servers live now and Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x it appears on the server list.

How should you read the tags on Atlas - 2x Quad Development (Staging)?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): 400 slots are available; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; modded (Modded): Plugins or settings changes put this under Modded, which Atlas - 2x Quad Development (Staging) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Atlas - 2x Quad Development (Staging) right now?

Atlas - 2x Quad Development (Staging) reads offline at the moment; the last sighting was 27 days 20 hours ago.

What position does Atlas - 2x Quad Development (Staging) hold among Rust servers?

Ranked by seven-day player hours, Atlas - 2x Quad Development (Staging) is #16,275, placing it in the top 69% of ranked servers. Within the quad group, its position is #643.

Map and rules

Which settings and rules are in force on Atlas - 2x Quad Development (Staging)?

Gather rates on Atlas - 2x Quad Development (Staging) are 2x, as its name states. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Atlas - 2x Quad Development (Staging)?

A procedural map of 3,850 with seed 72357419, generated by the game, runs on Atlas - 2x Quad Development (Staging). Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Billy Joe's Custom Map.

About the server

What location is Atlas - 2x Quad Development (Staging) in?

Nothing on Atlas - 2x Quad Development (Staging) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.129.132.27:28070.

What Rust version is Atlas - 2x Quad Development (Staging) on?

Atlas - 2x Quad Development (Staging) operates on Linux with Rust network protocol 2634 and build 166257. To join, your game must use the same protocol; Steam handles the update for you.

Is Atlas - 2x Quad Development (Staging) up now, and how steady is its uptime?

As of now, Atlas - 2x Quad Development (Staging) is offline; the last sighting was 27 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 29 September 2026.

Connecting

What is the way to connect to Atlas - 2x Quad Development (Staging)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.27:28070.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp400
Max players 400 slots are available.
ts4
Group limit Team cap: 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166257
Build The game build is 166257.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.
modded
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.