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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours dill.moe: 0 players (offline) Updated every five minutes

Live coverage · Rust server

dill.moe

Offline dill.moe is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 350 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,829, the top 72% of all ranked servers.
  • The current map has been up 21d 11h, since Wednesday 7 October, 21:10 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
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monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 350 players

0/ 350players now 0% full
07-day averagepeak –
#15,829ranktop 72%
21d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on dill.moe

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,829 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 10h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
275 / 250
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
145 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 172 on average
62 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
71 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 130 on average
40 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
52 / 100

Quick answers

from the figures on this page

Wipe days

How often does dill.moe wipe, and at what times?

Estimating dill.moe's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 21 days 11 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does dill.moe appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include dill.moe are Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on dill.moe?

gmrust (Game mode): Standard survival, in the Rust style; mp350 (Max players): 350 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it: that is the tag list dill.moe publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on dill.moe?

dill.moe is not online at the moment, having last been seen 19 days 7 hours ago.

What position does dill.moe hold among Rust servers?

Ranked by seven-day player hours, dill.moe is #15,829, placing it in the top 72% of ranked servers.

Map and rules

Which settings and rules are in force on dill.moe?

The name dill.moe carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is live on dill.moe?

Size 6,000, seed 345028188: that is the procedural map the game generates for dill.moe. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is dill.moe hosted in?

There is no region from dill.moe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.130.220.23:28015.

What Rust version is dill.moe on?

dill.moe operates on Linux with Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

Does dill.moe stay online, and is it up right now?

As of now, dill.moe is offline; the last sighting was 19 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.

Connecting

How do you get onto dill.moe?

Enter client.connect 104.130.220.23:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp350
Max players 350 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.