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103,803 players on Rust servers right now 11,888 servers online 3,995 with players on 419 fresh wipes in the last three hours DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 0 players on now Updated every five minutes

LiveLive coverage · NA

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers, and #1499 in NA.
  • The current map has been up 13d 12h, since Friday 16 October, 06:28 UTC, on a biweekly schedule.
  • The next wipe is expected Friday 30 October at 02:37 UTC, in 7h.
Join
5x biweekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,310ranktop 69% · #1499 in NA
13d agolast wipebiweekly schedule
7hnext wipeFri 30 Oct, 02:37 UTC

Players on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 7h

from its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 7h. Its biweekly schedule tag · low confidence

3.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7h
    Fri 30 Oct, 02:37 UTC
  2. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 7h
    Fri 13 Nov, 02:37 UTC
  4. 28d 7h
    Fri 27 Nov, 02:37 UTC
  5. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 7h
    Fri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction wipe, and at what times?

With too few of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Friday 30 October at 02:37 UTC. This world dates from 13 days 12 hours. Wipes every two weeks: that is the schedule its tags publish.

Tags and filters

Which Rust Live Stats filters and lists does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction show up in?

The Rust Live Stats lists that include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction are 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the tags listed for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction signify?

These are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now?

Live now: 0 players on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, out of 100 slots. Averaged over seven days: 0 players.

Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sit in the server rankings?

Seven-day player hours place DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at #15,310 overall, in the top 69% of ranked servers and #1,499 in North America.

Rules and settings

What settings and rules does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

The name says it: gathering runs at 5x on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Size 4,500, seed 1337: that is the procedural map the game generates for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

What location is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction in?

The NA tag on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.143.2.107:28015.

What is performance like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Server fps averaged 5 over the last 48 hours, with a low of 5. Entity count reached 79,566: buildings, deployables and the rest of the world. The highest memory usage was 5,511 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on?

Rust network protocol 2634 and build 167781 on Linux is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, and is it online at the moment?

At the time of this update, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is live. The uptime it reports puts the last restart at about 12 days 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 10 October 2026.

Getting on

What steps connect you to DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Enter client.connect 104.143.2.107:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.