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32,618 players on Rust servers right now 11,652 servers online 2,799 with players on 77 fresh wipes in the last three hours tbcv1: 0 players on now Updated every five minutes

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tbcv1

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,022, the top 67% of all ranked servers, and #1481 in NA.
  • The current map has been up 26d 18h, since Friday 2 October, 10:11 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
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monthly wipes vanillacarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#15,022ranktop 67% · #1481 in NA
26d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on tbcv1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,022 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 14h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 131 on average
108 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 112 on average
120 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
93 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 61 on average
67 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 37 on average
27 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
23 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on tbcv1?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 21 hours after it.

On what timetable does tbcv1 wipe?

The monthly force wipe is the only wipe tbcv1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days 18 hours. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does tbcv1 show up in?

These are the Rust Live Stats lists tbcv1 fits: Live Rust community servers, North America Rust servers, live and Vanilla Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for tbcv1 signify?

These are the tags tbcv1 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on tbcv1?

tbcv1 is carrying 0 players at the moment, with 10 slots in total. Peak over the past week: 1. Average: 0 players.

How does tbcv1 compare with other Rust servers in the rankings?

North America places tbcv1 at #1,481; overall it is #15,022, inside the top 67% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on tbcv1?

Nothing in the name of tbcv1 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is in use on tbcv1?

A procedural map of 4,250 with seed 1192976147, generated by the game, runs on tbcv1. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists BULLETCLUB.NET.

Server facts

Where does tbcv1 sit geographically?

The NA tag on tbcv1 lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.143.2.14:28015 is its address.

How well does tbcv1 perform?

Server fps averaged 40 over the last 48 hours, with a low of 37. Entity count reached 100,345: buildings, deployables and the rest of the world. The highest memory usage was 3,851 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is tbcv1 on?

The setup on tbcv1 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does tbcv1 stay online, and is it up right now?

Right now tbcv1 is online. Based on the uptime it reports, the last restart was about 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto tbcv1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.2.14:28015. You can find its website at http://www.bulletclub.net.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^y
Carbon The plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.