The count
LiveLive coverage · NA
CZR.gg | Solo/Duo/Trio | Biweekly | Thursday
Key points
- 2 of 100 players are on now, 2% full.
- Over the last seven days it averages 2 players, with a peak of 6.
- It ranks #2,413, the top 11% of all ranked servers, and #385 in NA.
- The current map has been up 6d 0h, since Thursday 22 October, 18:07 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,413 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 21d 23hThu 19 Nov, 18:07 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 44 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Thursday 22 October 2026, 18:07 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 3 players
Thursday 15 October 2026, 22:25 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 6.8 days
- Players before
- 1
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 17:36 UTC FW
- Peak
- 4
- Crowd
- halved by day 13
- Lasted
- 14.2 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Thursday 17 September 2026, 20:58 UTC
- Peak
- 7
- Crowd
- halved by day 1
- Lasted
- 13.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
The average peak across its recent wipes is 4 players. 44 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 7.
When does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday wipe?
CZR.gg | Solo/Duo/Trio | Biweekly | Thursday's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 6 days. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Who is in charge of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
A czr.gg hostname is published by CZR.gg | Solo/Duo/Trio | Biweekly | Thursday and by 6 other servers we track, so they most likely share an operator.
Where does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists CZR.gg | Solo/Duo/Trio | Biweekly | Thursday fits: Live Rust community servers, North America Rust servers, live and Vanilla Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What meaning do the tags on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday carry?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list CZR.gg | Solo/Duo/Trio | Biweekly | Thursday publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is carrying 2 players at the moment, with 100 slots in total. Averaged across seven days, 2 players; the peak was 6. Peak hour over 48 hours: 19:00 UTC, at 4 players on average.
What position does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday hold among Rust servers?
North America places CZR.gg | Solo/Duo/Trio | Biweekly | Thursday at #385; overall it is #2,413, inside the top 11% of ranked servers, by seven-day player hours.
Settings and map
What rules does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday enforce, and which settings does it use?
Nothing in the name of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Plugins run here: Carbon. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is in use on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
On CZR.gg | Solo/Duo/Trio | Biweekly | Thursday the map is custom at size 4,000; its file is published and can be downloaded here.
Server facts
Where does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday sit geographically?
Its NA tag places CZR.gg | Solo/Duo/Trio | Biweekly | Thursday in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 104.143.2.43:28020.
Is performance on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday steady?
It never went below 41 server fps in the last 48 hours, averaging 60. Entity count reached 97,532: buildings, deployables and the rest of the world. The highest memory usage was 4,120 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
Rust network protocol 2635 and build 168909 on Linux is what CZR.gg | Solo/Duo/Trio | Biweekly | Thursday runs. To join, your game must use the same protocol; Steam handles the update for you.
Is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday up now, and how steady is its uptime?
At the time of this update, CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is live. The uptime it reports puts the last restart at about 3 hours ago. 156 of 168 hours were online in the last 7 full days, giving 93% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
Enter client.connect 104.143.2.43:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/WBuDvDaU2m.
