The count
LiveLive coverage · Rust server
HURT LOCKER
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #6,270, the top 28% of all ranked servers.
- The current map has been up 27d 8h, since Friday 2 October, 06:09 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HURT LOCKER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,270 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 06:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at HURT LOCKER?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 3 hours in.
On what timetable does HURT LOCKER wipe?
Once a month is all HURT LOCKER wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 8 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does HURT LOCKER appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists HURT LOCKER fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on HURT LOCKER?
These are the tags HURT LOCKER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is HURT LOCKER at the moment?
Live now: 0 players on HURT LOCKER, out of 200 slots. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.
What position does HURT LOCKER hold among Rust servers?
On player hours for the past seven days, HURT LOCKER sits at #6,270, inside the top 28% of ranked servers.
Settings and map
What rules does HURT LOCKER enforce, and which settings does it use?
No gather rate appears in the name HURT LOCKER. Group size tops out at 12 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for HURT LOCKER?
HURT LOCKER runs a game-generated procedural map: size 4,000, seed 225798380. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is HURT LOCKER hosted in?
There is no region from HURT LOCKER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.143.3.247:28159.
What is performance like on HURT LOCKER?
It never went below 5 server fps in the last 48 hours, averaging 7. Buildings, deployables and everything else in the world added up to a maximum of 94,078 entities. Up to 2,999 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on HURT LOCKER?
HURT LOCKER operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does HURT LOCKER stay online, and is it up right now?
Right now HURT LOCKER is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto HURT LOCKER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.247:28159.
