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85,370 players on Rust servers right now 11,850 servers online 3,783 with players on 296 fresh wipes in the last three hours HURT LOCKER: 0 players on now Updated every five minutes

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HURT LOCKER

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #6,270, the top 28% of all ranked servers.
  • The current map has been up 27d 8h, since Friday 2 October, 06:09 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 3
#6,270ranktop 28%
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players on HURT LOCKER

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,270 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 3h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 3h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
244 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 74 on average
113 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 68 on average
386 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
370 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at HURT LOCKER?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 3 hours in.

On what timetable does HURT LOCKER wipe?

Once a month is all HURT LOCKER wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 8 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does HURT LOCKER appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists HURT LOCKER fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on HURT LOCKER?

These are the tags HURT LOCKER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is HURT LOCKER at the moment?

Live now: 0 players on HURT LOCKER, out of 200 slots. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.

What position does HURT LOCKER hold among Rust servers?

On player hours for the past seven days, HURT LOCKER sits at #6,270, inside the top 28% of ranked servers.

Settings and map

What rules does HURT LOCKER enforce, and which settings does it use?

No gather rate appears in the name HURT LOCKER. Group size tops out at 12 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for HURT LOCKER?

HURT LOCKER runs a game-generated procedural map: size 4,000, seed 225798380. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is HURT LOCKER hosted in?

There is no region from HURT LOCKER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.143.3.247:28159.

What is performance like on HURT LOCKER?

It never went below 5 server fps in the last 48 hours, averaging 7. Buildings, deployables and everything else in the world added up to a maximum of 94,078 entities. Up to 2,999 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on HURT LOCKER?

HURT LOCKER operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does HURT LOCKER stay online, and is it up right now?

Right now HURT LOCKER is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto HURT LOCKER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.247:28159.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp200
Max players 200 slots are available.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.