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32,367 players on Rust servers right now 11,640 servers online 2,784 with players on 73 fresh wipes in the last three hours RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: 0 players on now Updated every five minutes

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RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Key points

  • 0 of 101 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 5.
  • It ranks #4,234, the top 19% of all ranked servers.
  • The current map has been up 5d 13h, since Friday 23 October, 14:41 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:41 UTC, in 1d 9h.
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5x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 101 players

0/ 101players now 0% full
07-day averagepeak 5
#4,234ranktop 19%
5d agolast wipeweekly schedule
1d 9hnext wipeFri 30 Oct, 14:41 UTC

Players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,234 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 9h

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 1d 9h. Every Friday at 14:41 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 5

Coming wipes

  1. 1d 9h
    Fri 30 Oct, 14:41 UTC
  2. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 8d 9h
    Fri 6 Nov, 14:41 UTC
  4. 15d 9h
    Fri 13 Nov, 14:41 UTC
  5. 22d 9h
    Fri 20 Nov, 14:41 UTC
  6. 29d 9h
    Fri 27 Nov, 14:41 UTC
  7. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 36d 9h
    Fri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
1

Force wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7.8 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 5
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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groups of 10+ · 5x · weekly · 50 on average
7 / 200
PVE+| Meta | x5+ | Events | Shop | Kit | Waipe 22.10
EU · groups of 10+ · 5x · weekly · 5 on average
1 / 50
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10)
EA · groups of 8+ · 5x · weekly · 5 on average
4 / 50
PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 22.10
EU · groups of 50+ · 5x · weekly · 2 on average
0 / 100
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 50 on average
0 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 34 on average
15 / 150

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across its recent wipes is 3 players. 37 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. On those occasions it fell below half by day 5.

How often does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a every Friday at 14:41 UTC wipe pattern. Expect the next wipe on Friday 30 October at 14:41 UTC. This world dates from 5 days 13 hours. Its tags carry a weekly wipe schedule.

Tags and categories

Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are 5x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What do the tags listed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp101 (Max players): Slots: 101; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is carrying 0 players at the moment, with 101 slots in total. The seven-day average is 0 players, with a peak of 5. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.

How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is #4,234, placing it in the top 19% of ranked servers.

Settings and map

What rules does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] enforce, and which settings does it use?

Gather rates on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are 5x, as its name states. Eight players per group, which is the game's default. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 5,000, seed 1759884539. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] in?

There is no region from RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 104.143.3.5:28029.

What is performance like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

It never went below 4 server fps in the last 48 hours, averaging 29. Entity count reached 153,855: buildings, deployables and the rest of the world. Memory use peaked at 4,629 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and is it online at the moment?

At the time of this update, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is live. Based on the uptime it reports, the last restart was about 3 hours ago. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.5:28029. The server's website: https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp101
Max players Slots: 101.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes: every week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.