The count
LiveLive coverage · NA
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
Key points
- 17 of 200 players are on now, 8% full.
- Over the last seven days it averages 12 players, with a peak of 35.
- It ranks #837, the top 4% of all ranked servers, and #131 in NA.
- The current map has been up 27d 4h, since Thursday 1 October, 18:13 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #837 today
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 75 players
Thursday 1 October 2026, 18:13 UTC FW
- Peak
- 75
- Crowd
- –
- Lasted
- running
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
At their busiest, its recent wipes averaged 75 players. 34 hours after the latest wipe, the crowd reached its peak.
How often does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipe, and at what times?
Nothing wipes US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 4 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing show up in?
On Rust Live Stats, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
How should you read the tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America, which US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing at the moment?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is carrying 17 players at the moment, with 200 slots in total. Averaged across seven days, 12 players; the peak was 35. Between now and 48 hours back, 23:00 UTC drew the most players, 21 on average.
How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing compare with other Rust servers in the rankings?
North America places US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing at #131; overall it is #837, inside the top 4% of ranked servers, by seven-day player hours.
Rules and settings
What settings and rules does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?
Nothing in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Size 5,000, seed 309235982: that is the procedural map the game generates for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing sit geographically?
The NA tag on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.143.3.99:28039.
How well does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing perform?
The average server fps was 52 over the last 48 hours; the lowest was 2. Buildings, deployables and everything else in the world added up to a maximum of 267,322 entities. Up to 6,688 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on?
The setup on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing up now, and how steady is its uptime?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is up and running at this moment. About 9 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.99:28039. The server's website: https://discord.com/invite/cuzCYuhQ3X.