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36,787 players on Rust servers right now 11,611 servers online 2,913 with players on 75 fresh wipes in the last three hours (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: 0 players on now Updated every five minutes

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(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,091, the top 23% of all ranked servers.
  • The current map has been up 27d 13h, since Thursday 1 October, 17:40 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
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5x monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#5,091ranktop 23%
27d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Players

AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,091 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 2 hours after it.

How often does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe, and at what times?

Once a month is all (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit fits: 5x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What meaning do the tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit carry?

These are the tags (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts12 (Group limit): Each team holds 12 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

0 of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit's 100 slots are filled right now. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 19:00 UTC drew the most players, 2 on average.

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit sit in the server rankings?

On player hours for the past seven days, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit sits at #5,091, inside the top 23% of ranked servers.

Settings and map

Which settings and rules are in force on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Gather rates on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit are 5x, as its name states. Group size tops out at 12 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

A procedural map of 4,750 with seed 1337, generated by the game, runs on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit sit geographically?

Nothing on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 104.192.227.19:28025 is its address.

What is performance like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Server fps averaged 38 over the last 48 hours, with a low of 27. Entity count reached 138,739: buildings, deployables and the rest of the world. The highest memory usage was 6,495 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The setup on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, and is it online at the moment?

Right now (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is online. Based on the uptime it reports, the last restart was about 5 days 15 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.192.227.19:28025. You can find its website at https://discord.com/invite/RAx8uEeATT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts12
Group limit Each team holds 12 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.