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33,807 players on Rust servers right now 11,590 servers online 2,855 with players on 66 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,848, the top 58% of all ranked servers.
  • The current map has been up 2d 16h, since Sunday 25 October, 13:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
17-day averagepeak 1
#12,848ranktop 58%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,848 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep26 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

35.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
35.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
237 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
17 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
161 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
31 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 18 hours in.

On what timetable does nameserver wipe?

Too few wipes are recorded for nameserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 16 hours.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on nameserver?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on nameserver?

nameserver reads offline at the moment; the last sighting was 45 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 07:00 UTC, at 1 players on average.

How does nameserver compare with other Rust servers in the rankings?

Player hours over seven days put nameserver at #12,848, in the top 58% of all ranked servers.

Rules and settings

What settings and rules does nameserver run?

No gather rate appears in the name nameserver. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on nameserver?

A procedural map, generated by the game, runs on nameserver.

About the server

What location is nameserver in?

Nothing on nameserver states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.196.108:28015.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is nameserver up now, and how steady is its uptime?

nameserver is currently offline, with its last appearance 45 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.196.108:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.