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34,284 players on Rust servers right now 11,672 servers online 2,842 with players on 85 fresh wipes in the last three hours Parallax Local Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Parallax Local Test

Offline Parallax Local Test is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,901, the top 61% of all ranked servers.
  • The current map has been up 25d 15h, since Saturday 3 October, 12:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#13,901ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Parallax Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,901 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
112 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
15 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Parallax Local Test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Parallax Local Test wipe?

Parallax Local Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 15 hours.

Tags and categories

Where does Parallax Local Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Parallax Local Test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Parallax Local Test signify?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list Parallax Local Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Parallax Local Test?

Parallax Local Test is not online at the moment, having last been seen 25 days 5 hours ago.

Where does Parallax Local Test sit in the server rankings?

Ranked by seven-day player hours, Parallax Local Test is #13,901, placing it in the top 61% of ranked servers.

Settings and map

Which settings and rules are in force on Parallax Local Test?

Nothing in the name of Parallax Local Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is in use on Parallax Local Test?

A procedural map, generated by the game, runs on Parallax Local Test.

Server facts

Which region is Parallax Local Test hosted in?

Nothing on Parallax Local Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.28.197.15:28015 is its address.

What Rust version is Parallax Local Test on?

Parallax Local Test operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Parallax Local Test stay online, and is it up right now?

At the time of this update, Parallax Local Test is down, last seen 25 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Parallax Local Test?

Enter client.connect 104.28.197.15:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.