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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 118 fresh wipes in the last three hours my local rust server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

my local rust server

Offline my local rust server is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,244, the top 71% of all ranked servers.
  • The current map has been up 14d 6h, since Tuesday 13 October, 19:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,244ranktop 71%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on my local rust server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,244 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
352 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
41 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at my local rust server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 3 hours after it.

On what timetable does my local rust server wipe?

Too few wipes are recorded for my local rust server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days 6 hours have passed since this world was generated.

Tags and filters

Where does my local rust server appear in Rust Live Stats lists and filters?

On Rust Live Stats, my local rust server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for my local rust server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which my local rust server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is my local rust server at the moment?

my local rust server reads offline at the moment; the last sighting was 14 days 1 hours ago.

How does my local rust server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, my local rust server is #15,244, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does my local rust server run?

The name my local rust server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on my local rust server?

The map on my local rust server is procedural, made by the game itself.

Server details

What location is my local rust server in?

No region is published by my local rust server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.198.243:28015.

What Rust version is my local rust server on?

Rust network protocol 2634 and build 167781 on Windows is what my local rust server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is my local rust server up now, and how steady is its uptime?

As of now, my local rust server is offline; the last sighting was 14 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to my local rust server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.198.243:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp3
Max players 3 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.