The count
Live coverage · Rust server
Staging Dev Server
Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 17h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,109, the top 45% of all ranked servers.
- The current map has been up 1d 8h, since Tuesday 27 October, 17:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Staging Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,109 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 17:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Tuesday 27 October 2026, 08:11 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Wipe
Wipe: no peak counted yet
Thursday 22 October 2026, 05:27 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 15:30 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 18:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 10 October 2026, 15:43 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 19:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 06:26 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.5 days
- Players before
- 1
Show 3 earlier wipes
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 16:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 13:59 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 06:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 6.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Staging Dev Server?
At their busiest, its recent wipes averaged 1 players. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
When does Staging Dev Server wipe?
Wipes on Staging Dev Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 hours have passed since this world was generated.
Tags and filters
Where does Staging Dev Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Staging Dev Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on Staging Dev Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169483 (Build): The game build is 169483; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Staging Dev Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Staging Dev Server?
Staging Dev Server reads offline at the moment; the last sighting was 17 hours ago. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 09:00 UTC drew the most players, 1 on average.
How does Staging Dev Server compare with other Rust servers in the rankings?
Player hours over seven days put Staging Dev Server at #10,109, in the top 45% of all ranked servers.
Settings and map
Which settings and rules are in force on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Server details
Where does Staging Dev Server sit geographically?
Nothing on Staging Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.198.246:28015.
What version of Rust is running on Staging Dev Server?
Rust network protocol 2635 and build 169483 on Windows is what Staging Dev Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Staging Dev Server, and is it online at the moment?
As of now, Staging Dev Server is offline; the last sighting was 17 hours ago. It was online for 10 of 168 hours in the last 7 full days, or 6% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Staging Dev Server?
Enter client.connect 104.28.198.246:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.