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45,884 players on Rust servers right now 11,696 servers online 3,156 with players on 101 fresh wipes in the last three hours LOCAL LAB [no EAC]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL LAB [no EAC]

Offline LOCAL LAB [no EAC] is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 6d 9h, since Thursday 22 October, 15:29 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LOCAL LAB [no EAC]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
157 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
43 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at LOCAL LAB [no EAC]?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 9 hours after it.

How often does LOCAL LAB [no EAC] wipe, and at what times?

LOCAL LAB [no EAC]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does LOCAL LAB [no EAC] show up in?

The Rust Live Stats lists that include LOCAL LAB [no EAC] are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on LOCAL LAB [no EAC]?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list LOCAL LAB [no EAC] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on LOCAL LAB [no EAC] right now?

LOCAL LAB [no EAC] is not online at the moment, having last been seen 6 days ago. Across the past week the average was 0 players.

Where does LOCAL LAB [no EAC] sit in the server rankings?

Player hours over seven days put LOCAL LAB [no EAC] at #15,349, in the top 69% of all ranked servers.

Settings and map

What settings and rules does LOCAL LAB [no EAC] run?

No gather rate appears in the name LOCAL LAB [no EAC]. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] uses a procedural map, which the game generates.

Server facts

Which region is LOCAL LAB [no EAC] hosted in?

There is no region from LOCAL LAB [no EAC]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 104.28.212.231:28015.

What version of Rust is running on LOCAL LAB [no EAC]?

The setup on LOCAL LAB [no EAC] is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does LOCAL LAB [no EAC] stay online, and is it up right now?

LOCAL LAB [no EAC] is currently offline, with its last appearance 6 days ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 22 September 2026.

Getting on

How do you get onto LOCAL LAB [no EAC]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.212.231:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.