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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours Local_Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local_Test

Offline Local_Test is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,543, the top 71% of all ranked servers.
  • The current map has been up 16d 10h, since Monday 12 October, 09:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,543ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local_Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,543 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local_Test?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Local_Test wipe?

The record holds too few of Local_Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 10 hours.

Lists and tags

Where does Local_Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local_Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Local_Test carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Local_Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Local_Test?

Local_Test is not online at the moment, having last been seen 16 days 9 hours ago.

What position does Local_Test hold among Rust servers?

On player hours for the past seven days, Local_Test sits at #15,543, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on Local_Test?

No gather rate appears in the name Local_Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Local_Test?

A procedural map, generated by the game, runs on Local_Test.

Server details

Which region is Local_Test hosted in?

Nothing on Local_Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.28.217.175:28015.

What Rust version is Local_Test on?

Rust network protocol 2634 and build 167584 on Windows is what Local_Test runs. Steam updates it for you, but your game needs the same protocol to join.

Is Local_Test up now, and how steady is its uptime?

As of now, Local_Test is offline; the last sighting was 16 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Local_Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.217.175:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.