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103,347 players on Rust servers right now 11,869 servers online 3,962 with players on 552 fresh wipes in the last three hours RustGuard Local Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustGuard Local Development

Offline RustGuard Local Development is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,921, the top 70% of all ranked servers.
  • The current map has been up 27d 1h, since Friday 2 October, 18:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,921ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustGuard Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,921 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
314 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
383 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
950 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
980 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
774 / 800

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustGuard Local Development?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does RustGuard Local Development wipe?

RustGuard Local Development's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does RustGuard Local Development show up in?

The Rust Live Stats lists that include RustGuard Local Development are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustGuard Local Development?

These are the tags RustGuard Local Development makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is RustGuard Local Development at the moment?

RustGuard Local Development reads offline at the moment; the last sighting was 27 days 1 hours ago.

How does RustGuard Local Development compare with other Rust servers in the rankings?

Player hours over seven days put RustGuard Local Development at #15,921, in the top 70% of all ranked servers.

Map and rules

Which settings and rules are in force on RustGuard Local Development?

No gather rate appears in the name RustGuard Local Development. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustGuard Local Development?

RustGuard Local Development uses a procedural map, which the game generates.

Server facts

Which region is RustGuard Local Development hosted in?

There is no region from RustGuard Local Development. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.28.219.137:28015.

What Rust version is RustGuard Local Development on?

Rust network protocol 2634 and build 166586 on Windows is what RustGuard Local Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RustGuard Local Development up now, and how steady is its uptime?

RustGuard Local Development is currently offline, with its last appearance 27 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 2 October 2026.

How to join

How do you get onto RustGuard Local Development?

Enter client.connect 104.28.219.137:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The slot count is 8.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build Build: 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.