The count
Live coverage · Rust server
RustGuard Local Development
Offline RustGuard Local Development is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,929, the top 70% of all ranked servers.
- The current map has been up 26d 10h, since Friday 2 October, 18:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustGuard Local Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,929 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RustGuard Local Development wipe?
RustGuard Local Development's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 10 hours.
Lists and tags
Where does RustGuard Local Development appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustGuard Local Development is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustGuard Local Development?
gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list RustGuard Local Development publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RustGuard Local Development at the moment?
RustGuard Local Development reads offline at the moment; the last sighting was 26 days 9 hours ago.
How does RustGuard Local Development compare with other Rust servers in the rankings?
Player hours over seven days put RustGuard Local Development at #15,929, in the top 70% of all ranked servers.
Settings and map
What rules does RustGuard Local Development enforce, and which settings does it use?
No gather rate appears in the name RustGuard Local Development. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is RustGuard Local Development hosted in?
There is no region from RustGuard Local Development. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 104.28.219.138:28015 is its address.
What Rust version is RustGuard Local Development on?
RustGuard Local Development operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.
Is RustGuard Local Development up now, and how steady is its uptime?
At the time of this update, RustGuard Local Development is down, last seen 26 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.
Getting on
How do you get onto RustGuard Local Development?
Enter client.connect 104.28.219.138:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.