Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
40,469 players on Rust servers right now 11,646 servers online 2,963 with players on 87 fresh wipes in the last three hours Parallax Local Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Parallax Local Test

Offline Parallax Local Test is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,326, the top 61% of all ranked servers.
  • The current map has been up 31d 13h, since Saturday 26 September, 12:44 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#14,326ranktop 61%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Parallax Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
260 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
116 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
49 / 100

Quick answers

from the figures on this page

Wipe days

How often does Parallax Local Test wipe, and at what times?

Too few wipes are recorded for Parallax Local Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 31 days 13 hours.

Tags and filters

Which Rust Live Stats filters and lists does Parallax Local Test show up in?

On Rust Live Stats, Parallax Local Test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Parallax Local Test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Parallax Local Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Parallax Local Test at the moment?

Parallax Local Test reads offline at the moment; the last sighting was 31 days 10 hours ago.

Where does Parallax Local Test sit in the server rankings?

Player hours over seven days put Parallax Local Test at #14,326, in the top 61% of all ranked servers.

Settings and map

What rules does Parallax Local Test enforce, and which settings does it use?

The name Parallax Local Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Parallax Local Test?

The map on Parallax Local Test is procedural, made by the game itself.

Server details

Which region is Parallax Local Test hosted in?

No region is published by Parallax Local Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 104.28.229.15:28015.

What Rust version is Parallax Local Test on?

Parallax Local Test operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Parallax Local Test up now, and how steady is its uptime?

Parallax Local Test is currently offline, with its last appearance 31 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.

How to join

What is the way to connect to Parallax Local Test?

Enter client.connect 104.28.229.15:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.