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32,078 players on Rust servers right now 11,614 servers online 2,758 with players on 69 fresh wipes in the last three hours Staging Dev Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Staging Dev Server

Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,668, the top 34% of all ranked servers.
  • The current map has been up 1d 12h, since Tuesday 27 October, 17:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 1
#7,668ranktop 34%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Staging Dev Server

Players

AveragePeakWipe
00.250.50.75117:0018:00Wiped Tue 27 Oct, 17:06 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,668 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
5.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
5.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
8.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
142 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
62 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Staging Dev Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

When does Staging Dev Server wipe?

No next wipe can be predicted for Staging Dev Server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 36 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Staging Dev Server show up in?

The Rust Live Stats lists that include Staging Dev Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Staging Dev Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs169353 (Build): Build: 169353; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Staging Dev Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Staging Dev Server right now?

Last seen 34 hours ago, Staging Dev Server is offline right now. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 18:00 UTC drew the most players, 1 on average.

What position does Staging Dev Server hold among Rust servers?

On player hours for the past seven days, Staging Dev Server sits at #7,668, inside the top 34% of ranked servers.

Rules and settings

What rules does Staging Dev Server enforce, and which settings does it use?

The name Staging Dev Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

About the server

What location is Staging Dev Server in?

Nothing on Staging Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.230.248:28015.

What version of Rust is running on Staging Dev Server?

Staging Dev Server operates on Windows with Rust network protocol 2635 and build 169353. Steam updates it for you, but your game needs the same protocol to join.

Is Staging Dev Server up now, and how steady is its uptime?

Staging Dev Server is currently offline, with its last appearance 34 hours ago. 11 of 168 hours were online in the last 7 full days, giving 7% uptime. The first sighting by Rust Live Stats was on 19 September 2026.

Connecting

What is the way to connect to Staging Dev Server?

Enter client.connect 104.28.230.248:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169353,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs169353
Build Build: 169353.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.