The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,550, the top 66% of all ranked servers.
- The current map has been up 23d 8h, since Sunday 4 October, 12:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,550 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 12:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TroubleChute?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 8 hours.
Tags and filters
Where does TroubleChute appear in Rust Live Stats lists and filters?
On Rust Live Stats, TroubleChute is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TroubleChute?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which TroubleChute publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on TroubleChute?
TroubleChute reads offline at the moment; the last sighting was 3 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.
How does TroubleChute compare with other Rust servers in the rankings?
Player hours over seven days put TroubleChute at #14,550, in the top 66% of all ranked servers.
Map and rules
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
Server facts
What location is TroubleChute in?
There is no region from TroubleChute. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.28.232.40:28015.
What Rust version is TroubleChute on?
The setup on TroubleChute is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is TroubleChute up now, and how steady is its uptime?
As of now, TroubleChute is offline; the last sighting was 3 days 21 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.232.40:28015.