Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
65,057 players on Rust servers right now 11,694 servers online 3,474 with players on 116 fresh wipes in the last three hours MyServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer

Offline MyServer is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,966, the top 45% of all ranked servers.
  • The current map has been up 4d 19h, since Friday 23 October, 16:32 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#9,966ranktop 45%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,966 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct26 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
399 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
103 / 125

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at MyServer?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 9 hours after it.

On what timetable does MyServer wipe?

MyServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 4 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does MyServer show up in?

On Rust Live Stats, MyServer is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MyServer?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list MyServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on MyServer right now?

MyServer reads offline at the moment; the last sighting was 4 days 7 hours ago. Peak over the past week: 1. Average: 1 players.

How does MyServer compare with other Rust servers in the rankings?

Player hours over seven days put MyServer at #9,966, in the top 45% of all ranked servers.

Settings and map

What settings and rules does MyServer run?

Nothing in the name of MyServer states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for MyServer?

A procedural map, generated by the game, runs on MyServer.

About the server

Which region is MyServer hosted in?

There is no region from MyServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.28.237.61:28015.

What Rust version is MyServer on?

The setup on MyServer is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is MyServer up now, and how steady is its uptime?

At the time of this update, MyServer is down, last seen 4 days 7 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to MyServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.237.61:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.