The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #12,998, the top 60% of all ranked servers.
- The current map has been up 10d 17h, since Saturday 17 October, 05:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,998 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does ServerName wipe, and at what times?
The record holds too few of ServerName's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 17 hours.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on ServerName right now?
ServerName reads offline at the moment; the last sighting was 10 days 10 hours ago.
What position does ServerName hold among Rust servers?
On player hours for the past seven days, ServerName sits at #12,998, inside the top 60% of ranked servers.
Settings and map
What settings and rules does ServerName run?
Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ServerName?
The map on ServerName is procedural, made by the game itself.
About the server
Where does ServerName sit geographically?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.28.237.61:28015.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerName up now, and how steady is its uptime?
As of now, ServerName is offline; the last sighting was 10 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
How do you get onto ServerName?
Enter client.connect 104.28.237.61:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.