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49,738 players on Rust servers right now 11,679 servers online 3,164 with players on 118 fresh wipes in the last three hours ipv4 test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ipv4 test

Offline ipv4 test is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,551, the top 71% of all ranked servers.
  • The current map has been up 35d 12h, since Wednesday 23 September, 20:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,551ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ipv4 test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,551 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
232 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
310 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
142 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does ipv4 test wipe?

Too few wipes are recorded for ipv4 test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 35 days 12 hours.

Tags and filters

Which Rust Live Stats filters and lists does ipv4 test show up in?

On Rust Live Stats, ipv4 test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on ipv4 test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which ipv4 test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is ipv4 test at the moment?

ipv4 test is not online at the moment, having last been seen 35 days 12 hours ago.

How does ipv4 test compare with other Rust servers in the rankings?

Player hours over seven days put ipv4 test at #15,551, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on ipv4 test?

Nothing in the name of ipv4 test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is live on ipv4 test?

A procedural map, generated by the game, runs on ipv4 test.

About the server

Where does ipv4 test sit geographically?

There is no region from ipv4 test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.24.176:28215.

What Rust version is ipv4 test on?

ipv4 test operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Does ipv4 test stay online, and is it up right now?

At the time of this update, ipv4 test is down, last seen 35 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Getting on

How do you get onto ipv4 test?

Enter client.connect 104.28.24.176:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.