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49,583 players on Rust servers right now 11,657 servers online 3,193 with players on 92 fresh wipes in the last three hours viztest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

viztest

Offline viztest is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,317, the top 70% of all ranked servers.
  • The current map has been up 10d 0h, since Sunday 18 October, 08:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,317ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on viztest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,317 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
156 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
290 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
20 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
152 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
65 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on viztest?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does viztest wipe, and at what times?

viztest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days.

Lists and tags

Which Rust Live Stats filters and lists does viztest show up in?

The Rust Live Stats lists that include viztest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on viztest carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): The slot count is 8; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which viztest publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is viztest at the moment?

viztest reads offline at the moment; the last sighting was 10 days ago.

How does viztest compare with other Rust servers in the rankings?

On player hours for the past seven days, viztest sits at #15,317, inside the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on viztest?

Nothing in the name of viztest states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is live on viztest?

A procedural map, generated by the game, runs on viztest.

Server details

Which region is viztest hosted in?

No region is published by viztest. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.34.41.89:28015.

What version of Rust is running on viztest?

viztest operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is viztest, and is it online at the moment?

At the time of this update, viztest is down, last seen 10 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 October 2026.

Getting on

What steps connect you to viztest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.34.41.89:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players The slot count is 8.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.